Pinball Wizard
Mark and immobilize targets, then turn piercing arrows into bouncing projectiles that trigger three fast Strikes across the entire pack.
Gods

Krom
Rupturing projectiles
Shurikens
Hemorrhage
Shurikens gives the build a fast projectile Strike, while Hemorrhage turns its repeated Rupture applications into sustained damage.

Leigong
Strike frequency + scaling
Chain Lightning
Alacrity
Thunderstruck
Chain Lightning adds pack-clearing reach, Alacrity scales Strikes after Attack hits, and Split-second Attack produces more trigger attempts.

Winter
Immobilize payoff
Ice Shards
Icebound
Chill to the Bone
Ice Shards adds a third Strike and Chill, while Icebound increases damage against the targets Serpentine Tips already Immobilizes.
Blessing Priorities
Core
6 blessingsShurikens
Krom · Strike
Your Attack hits shoot out rupturing shurikens for each enemy hit.
Build role: Adds a projectile Strike that triggers from Attack hits and spreads Rupture.
Chain Lightning
Leigong · Strike
Your Attack hits have a chance to cause a chain lightning.
Build role: Adds a Luck-scaled Strike that chains through grouped enemies.
Ice Shards
Winter · Strike
Your Attack hits have a chance to throw ice shards that deal damage and apply Chilled .
Build role: Fills the third Strike slot provided by Efficiency and adds Chill to the projectile package.
Split-second Attack
Leigong · Attack
Your Attacks become stronger and have a chance to trigger an additional attack.
Build role: Extra attacks create more chances to Mark, Immobilize, and trigger every equipped Strike.
Alacrity
Leigong · Passive
For each enemy you hit with your Attack , your Strike damage is increased temporarily.
Build role: Attack hits temporarily increase Strike Damage, scaling all three core skills.
Icebound
Winter · Passive
Immobilized enemies take more damage.
Build role: Increases damage against Immobilized targets created by Serpentine Tips.
High Priority
3 blessingsHemorrhage
Krom · Passive
Legend
Rupture deals more damage for each consecutive instance of damage.
Build role: Improves repeated Rupture damage from Shurikens.
Thunderstruck
Leigong · Passive
After dashing, there is a chance you gain a status that gives you increased Attack chance triggers on your next Attack .
Build role: After dashing, improves chance-based Strike triggers on Lorien's next Attack.
Chill to the Bone
Winter · Passive
Legend
Reduces the Chilled stacks needed to freeze an enemy.
Build role: Lets Ice Shards reach Frozen with fewer Chill stacks.
Situational
3 blessingsChains of War
Krom · Strike
Your Attack hits have a chance to create a chain that rotates around you for a limited time, damaging, rupturing and knocking back enemies.
Build role: Replace Shurikens when close-range control and area coverage matter more than projectile speed.
Hurricane
Leigong · Strike
Legend
Your Attack hits have a chance to create a hurricane that pulls in and damages enemies.
Build role: A grouping Strike alternative for dense waves.
Chilling Attack
Winter · Attack
Your Attacks become stronger and apply Chilled .
Build role: Replace Split-second Attack when faster Freeze setup matters more than extra Attack triggers.
Gear Priorities
primary
Strike Damage
Scales all three core Strikes and contributes to Attack Damage through Hawk Eye.
Attack Speed
Produces more Mark, Immobilize, and Strike trigger attempts.
secondary
Luck
Improves chance-based Strike triggers, building on Charisma's +6%.
Attack Damage
Scales Lorien's bouncing base arrows after Hawk Eye's conversion.
useful
Attack Critical Chance
Adds another multiplier to the fast projectile package.
Talents
Marksman
Rank 5/5Your Strikes deal more damage.
Build impact: Adds +10% Strike Damage to every triggered Strike.
Efficiency
Rank 2/2You have more Strikes slots.
Build impact: Adds two Strike slots, making the three-Strike core loadout practical.
Ranger’s Mark
Rank 3/3Your attack hits have a chance to apply Marked.
Build impact: Gives Attack hits a 30% chance to apply Marked.
Serpentine Tips
Rank 5/5Your attack hits have a chance to Immobilize Marked enemies.
Build impact: Attack hits have a 20% chance to Immobilize Marked enemies for 1.5 seconds.
Hawk Eye
Rank 3/3Your Attack Damage is increased by a percentage of your Strike Damage.
Build impact: Adds 24% of Lorien's Strike Damage bonus to Attack Damage.
Sharpened Edges
Rank 3/3Your Attacks pierce enemies.
Build impact: Adds three Attack projectile pierces before Enchanted Arrows converts the mechanic into bouncing.
Lancinating Shots
Rank 4/5After an Attack projectile pierces an enemy, all damage it deals is increased.
Build impact: After an arrow pierces, its subsequent damage is increased by 40%.
Enchanted Arrows
Rank 1/1Your Attack projectiles bounce to nearby enemies. Your Attack Projectile Pierce bonuses are converted to Bounce instead.
Build impact: Converts Attack projectile Pierce into Bounce so arrows seek additional enemies.
Rain of Arrows
Rank 1/1You attack faster.
Build impact: Adds +40% Attack Speed as the final capstone.
Rapid Fire
Rank 5/5You have increased Attack Speed and Cast Cooldown Reduction.
Build impact: Adds +5% Attack Speed and supplies early progression toward the Strike branches.
Hunter
Rank 2/5Your attacks have a chance to deal critical damage against Marked enemies.
Build impact: Adds 4% Attack Critical Chance against Marked enemies.
Charisma
Rank 2/5You are luckier.
Build impact: Adds +6% Luck to Attack-triggered blessings.
Talent Tree
Acute Senses
Rank 0 / 3You have a chance to dodge hits.
- Dodge: +2%
Marksman
Rank 5 / 5Your Strikes deal more damage.
- Strike Damage: +10%
Tutelage
Rank 0 / 3You receive more level-up offers for your blessings.
- Tutelage: Level Up Offers: +20%
Illustrious Prescience
Rank 0 / 2You gain more control over your god offers.
- Alterations: +2
Perfected Bowstring
Rank 0 / 3Your Attack Range is increased.
- Attack Range: +12%
Rapid Fire
Rank 5 / 5You have increased Attack Speed and Cast Cooldown Reduction.
- Attack Speed: +5%
Prestige
Rank 0 / 2You gain more control over your god offers.
- Prestige: Rerolls: +2
Effortless Warp
Rank 0 / 3Your experience pull area is increased.
- Pull Area: +20%
Sharpened Edges
Rank 3 / 3Your Attacks pierce enemies.
- Attack Projectile Pierce: +3
Efficiency
Rank 2 / 2You have more Strikes slots.
- Strike Slots: +2
Highborn
Rank 0 / 5Your Casts deal more damage.
- Cast Damage: +3%
Strider
Rank 0 / 5You move faster.
- Movement Speed: +3%
Charisma
Rank 2 / 5You are luckier.
- Luck: +6%
Ranger’s Mark
Rank 3 / 3Your attack hits have a chance to apply Marked.
- Ranger’s Mark: Chance: +30%
Hawk Eye
Rank 3 / 3Your Attack Damage is increased by a percentage of your Strike Damage.
- Hawk Eye: Percentage: +24%
Elven Lineage
Rank 0 / 5Your Cast Damage is increased by a percentage of your Attack Speed.
- Elven Lineage: Percentage: +5%
Serpentine Tips
Rank 5 / 5Your attack hits have a chance to Immobilize Marked enemies.
- Serpentine Tips: Chance: +20%
- Serpentine Tips: Immobilization Duration: +1.5s
Flicker
Rank 0 / 4Your Dash Recharge Speed is increased.
- Recharge Speed: +6%
Lancinating Shots
Rank 4 / 5After an Attack projectile pierces an enemy, all damage it deals is increased.
- Lancinating Shots: Damage: +40%
Impeccable
Rank 0 / 3Maximum level Strike and Cast blessings you have deal more damage.
- Impeccable: Damage: +15%
Hunter
Rank 2 / 5Your attacks have a chance to deal critical damage against Marked enemies.
- Hunter: Attack Critical Chance: +4%
Catwalk
Rank 0 / 3Whenever you traverse a certain distance, gain increased Attack Damage until your next attack.
- Next Attack Damage: +66%
- Next Attack Distance Moved: +200
Enchanted Arrows
Rank 1 / 1Your Attack projectiles bounce to nearby enemies. Your Attack Projectile Pierce bonuses are converted to Bounce instead.
- Attack Projectile Bounce: +1
- Enchanted Arrows: Percentage: +100%
Flex
Rank 0 / 2Any damage you deal has a chance to deal critical damage.
- Critical Chance: +3%
Flash of Inspiration
Rank 0 / 4Your attack hits have a chance to trigger a random Cast you have. The chance for certain skills is diminished.
- Flash of Inspiration: Chance: +3%
Marked for Death
Rank 0 / 1Marked enemies take +50% bonus damage instead of +30%.
Deadeye
Rank 0 / 2Your Attack Critical Chance is increased for each Strike blessing you have.
- Deadeye: Attack Critical Chance: +2%
Rain of Arrows
Rank 1 / 1You attack faster.
- Attack Speed: +40%
Bask in Greatness
Rank 0 / 1Your attack critical hits trigger a random Strike you have 2 times. The chance for certain skills is diminished.
- Bask in Greatness: Cooldown: +1s
The Whistling Arrow
Rank 0 / 1You guide The Whistling Arrow. It flies at a percentage of your Movement Speed and deals a percentage of your Attack Damage.
- The Whistling Arrow: Cooldown: +0.2s
- The Whistling Arrow: Percent of Attack Damage: +90%
- The Whistling Arrow: Percent of Movement Speed: +360%
Alternatives
Strike capacity
Efficiency adds two Strike slots. The three-skill core assumes at least one base Strike slot; if the current hero source proves otherwise, cut Ice Shards first.
No Krom?
Use Time for Energy Missiles and Gem High. You lose Rupture, but keep a projectile Strike and gain speed support.
No Winter?
Use Aegir for Whirlpool or Tidal Wave. Serpentine Tips still provides Immobilize, but you lose Icebound's payoff.
Single-target swap
Use Chains of War over Shurikens when fighting at closer range and needing stronger control around Lorien.