Power Trip
Expand Kront to five Power slots, repeat high-impact triggers, and turn Burning, freezing, and stuns into a compact Power damage engine.
Gods

Summer
Burning + Power scaling
Intensity
Flare
Combust
Incineration
Intensity scales every damaging Power. Flare, Combust and Incineration form the core Burning package.

Winter
Freeze + Ravage setup
Frost Ring
Chill to the Bone
Icebound
Frost Ring freezes targets for Ravage. Chill to the Bone and Icebound improve the control payoff.

Time
Force shards + cooldowns
Force
Gem High
Force gains pull area from Intimidating Warp. Gem High helps cycle Powers faster.
Blessing Priorities
Core
6 blessingsSearing Attack
Summer · Attack
Your Attacks become stronger, apply Burning and have a chance to create fire trails that burn enemies.
Build role: Default attack; starts the Burning chain.
Intensity
Summer · Passive
Whenever you gain a level, your Powers damage is increased.
Build role: Direct Power Damage scaling for every damaging Power.
Flare
Summer · Power
Whenever an enemy starts attacking you, there is a chance you shoot out a firebolt towards them.
Build role: Frequent trigger that scales with Power Damage, Area and Luck.
Combust
Summer · Power
Whenever you kill a number of Burning enemies, the last target explodes, damaging and knocking back nearby enemies. If this explosion kills an enemy, there is a chance it causes another explosion.
Build role: Turns Burning kills into chain explosions.
Frost Ring
Winter · Power
Whenever you dash, there is a chance a frost ring spawns from you that damages and freezes enemies.
Build role: Freezes targets for Ravage and adds another repeatable damage Power.
Force
Time · Power
Your experience pull area is increased. Whenever you pull an experience shard through an enemy, it takes damage based on the experience in the shard.
Build role: Intimidating Warp expands its shard pull area.
High Priority
6 blessingsIncineration
Summer · Power
Burning enemies leave a fire where they die.
Build role: Fills the fifth Power slot and extends Burning.
Chill to the Bone
Winter · Passive
Legend
Reduces the Chilled stacks needed to freeze an enemy.
Build role: Fewer Chill stacks are needed to Freeze.
Icebound
Winter · Passive
Immobilized enemies take more damage.
Build role: Rewards the Chilled and Immobilized control loop.
Gem High
Time · Passive
Legend
Whenever you collect an amount of experience, you gain Movement Speed, Attack Speed and Cooldown Reduction for a limited duration. Refreshes duration on stack.
Build role: Experience pickups add cooldown reduction.
Frost Zones
Winter · Cast
Frost zones spawn underneath enemies, damaging them and leaving a trail of frost that chills enemies walking on it.
Build role: Uses the single Cast slot to spread Chill.
Fire Elementals
Summer · Summon
Whenever you apply a Burning status there is a chance you summon a fire fox to fight alongside you.
Build role: Uses the single Summon slot and reinforces Burning.
Situational
4 blessingsWarped Attack
Time · Attack
Your Attacks become stronger. Enemies you hit shoot out experience shards behind them.
Build role: Swap for Searing Attack when prioritizing Force shards.
Chilling Attack
Winter · Attack
Your Attacks become stronger and apply Chilled .
Build role: Swap for Searing Attack when prioritizing faster Freeze.
Hoarfrost
Winter · Passive
Legend
Enemies take more damage for each status they have applied to them.
Build role: Best when multiple statuses stay stacked on bosses.
Alteration Ritual
Time · Power
Whenever you gain a level, gain a random blessing for a limited duration.
Build role: Swap for Incineration when utility matters more than Burning.
Gear Priorities
primary
Power Damage
Directly scales Flare, Combust, and Force.
Power Area
Flare, Combust, and Frost Ring all expose Power Area interactions.
secondary
Cooldown Reduction
Frost Ring exposes cooldown scaling, and more triggers compound Ancestral Knowledge.
useful
Luck
Flare, Combust, and Frost Ring expose Luck-based interactions.
Talents
Barbarian’s Wisdom
Rank 2/2You have more Power slots.
Build impact: Required for the five-Power loadout.
Ancestral Knowledge
Rank 1/1Whenever a Power triggers, there is a chance it triggers an additional time.
Build impact: Multiplies every high-impact Power in the loadout.
Aftershock
Rank 2/3Damage dealt by Powers has a chance to stun enemies.
Build impact: Creates Stun uptime for Ravage.
Overpower
Rank 3/3Your Attack and Power damage are increased for every Life point you have.
Build impact: Turns Kront's Life pool into direct Power scaling.
Ravage
Rank 3/3Stunned, frozen, immobilized, and afraid enemies take more damage.
Build impact: Frost Ring and Aftershock keep this bonus active.
Intimidating Warp
Rank 3/3Your experience pull area is increased.
Build impact: Expands Force's shard collection.
Recklessness
Rank 5/5All damage you deal and take is increased.
Talent Tree
Tenacity
Rank 5 / 5You have more life.
- Life: +15%
Pummel
Rank 0 / 4You deal more damage to enemies without barriers.
- Damage vs Barriers: +3%
Ram
Rank 0 / 3Your strikes deal more damage.
- Strike Damage: +4%
Experienced Prescience
Rank 2 / 2You gain more control over your God offers.
- Alterations: +4
Beast Power
Rank 0 / 5Your attack hits have a chance to knock back enemies.
- Beast Power: Chance: +5%
- Beast Power: Range: +300
Crush the Weak
Rank 0 / 1Your attacks apply Stun to enemies without barriers.
Forge Path
Rank 2 / 2You gain more control over your God offers.
- Banishes: +4
Intimidating Warp
Rank 3 / 3Your experience pull area is increased.
- Pull Area: +60%
Enrage
Rank 0 / 3When an enemy hits you, become enraged. While enraged, your Strike, Cast, and Power damage bonuses convert to Attack damage instead.
- Enrage: Skill Percentage: +140%
- Enrage: Duration: +4s
- Enrage: Cooldown: +16s
Pulverize
Rank 3 / 5You deal more damage to enemy barriers and bosses.
- Damage vs Barriers: +9%
- Damage vs Bosses: +9%
Wild Swing
Rank 0 / 3Your attacks and strikes have a larger area.
- Area: +5%
Iron Will
Rank 2 / 5Your armor is increased.
- Armor: +6%
Trample
Rank 0 / 3While enraged, your Dash recharge speed is increased.
- Dash Recharge Speed: +8%
Recklessness
Rank 5 / 5All damage you deal and take is increased.
- Damage: +20%
- Damage Taken: +12%
Barbarian’s Wisdom
Rank 2 / 2You have more Power slots.
- Power Slots: +2
Unmovable
Rank 0 / 1You can't be stunned or frozen.
Ravage
Rank 3 / 3Stunned, frozen, immobilized, and afraid enemies take more damage.
- Damage vs Control-Impaired Enemies: +99%
Cleave
Rank 0 / 4You gain additional Attack Area bonuses from items.
- Attack Area from Items: +6%
Renowned Master
Rank 0 / 2Your chance for Master offers is increased.
- Master Offers: +2%
Behemoth Heart
Rank 3 / 3You gain Life Regeneration equal to a percentage of your Max Life.
- Life Regeneration from Max Life: +0.15%
Overwhelming Momentum
Rank 0 / 4Gain Attack Damage and Attack Area every second until your next attack.
- Attack Damage per Second: +20%
- Attack Area per Second: +20%
- Max Attack Damage: +60%
- Max Attack Area: +60%
A Living Legend
Rank 0 / 3Your chance for Legend offers is increased.
- Legend Offers: +3%
Overpower
Rank 3 / 3Your Attack and Power damage are increased for every Life point you have.
- Attack Damage per Life Point: +0.12%
- Power Damage per Life Point: +0.12%
Berserk
Rank 0 / 2While enraged, you have increased Attack Speed.
- Attack Speed while Enraged: +11%
Brute Force
Rank 0 / 3Stun statuses you apply last longer.
- Stun Duration: +600%
Core Strength
Rank 0 / 5Your Strike damage is increased, but you have less Luck.
- Luck: -6%
- Strike Damage: +20%
Aftershock
Rank 2 / 3Damage dealt by Powers has a chance to stun enemies.
- Aftershock: Chance: +15%
Warchief
Rank 0 / 1Whenever you Dash, stomp the ground around you, knocking back enemies and dealing a percentage of your Attack damage.
- Warchief: Attack Damage: +90%
- Warchief: Area: +2000
- Warchief: Knock Back: +100
- Warchief: Cooldown: +1s
Devastate
Rank 0 / 3Your attacks have a chance to stun enemies.
- Devastate: Chance: +10%
Rampage
Rank 0 / 1While enraged, you have increased Attack Damage and Attack Area.
Colossal Strike
Rank 0 / 1Your Strikes have a larger area and stun enemies.
- Strike Area: +200%
Ancestral Knowledge
Rank 1 / 1Whenever a Power triggers, there is a chance it triggers an additional time.
- Ancestral Knowledge: Chance: +50%
Alternatives
No Time?
Use Ninh for Rock Shield and Power Area support. Lady Justice is the broader Power-pool option.
No Winter?
Use Mort for Fear and status spreading, trading away the cleaner Freeze and Ravage setup.
Attack Slot
Searing Attack is default. Use Warped Attack for Force shards or Chilling Attack for faster Freeze.
Moirai Trade
Firestorm or Ice Encapsulation can upgrade a core Power, but each infusion costs one Power slot.